Our first project is an arcade game leveraging the DS hardware specs.
The whole idea is to take a classical gameplay and twist it with actual-generation hardware goodies such as a good physics engine, 3D rendering, audio and stylus pattern recognition.
If you had a bad time understanding the previous sentence, let’s just say we want to make a simple game, yet refreshing and with a cool ambiance (graphics and sound).

- Action ! Fast-paced arcade gameplay. 10 different worlds, each with its specific physics, atmosphere and gameplay.
- Fun ! Our goal is to put a smile on your face, and keep it there -should it be for 30 secs or 45 minutes.
- Thrills ! Mystery ! Starring: vanishing ghosts, splitting greenish blobs, unbaked cakes, fake levels, frantic bullet patterns, and stupid bosses.
- Friends-Friendly ! Multi-player features will include the ability to play against a friend with one cartridge. We also plan to make a free demo version you can pass it to other friends and eventually make us rich, pretentious and cynical.
- No-Shading ! Our game is guaranteed 100% without any trace of graphical effect using the word “shading” in it.